Saturday, August 9, 2008

Friday, August 8, 2008

So far where I am at.

Textures are all done.
Now it's up to my current Adobe After Effect skills with putting all my art into and animating it.

Things I will need to do in the final-touching up stages:
-Fix up the clouds in the skies.
-Fix up the layers of my earth textures. (aligning them properly and modify them to look more graphic.)

For the last few shots I am considering whether or not to cut it down to make it shorter, but workload-wise I think it wouldn't effect me as much since I have all my textures finalized.
***BUT one major problem is that the computers in the labs and the projector doesn't show my artwork properly and it appears very dark, black, and blotchy. It annoys me because I can't show people the details in my artwork.

Wednesday, August 6, 2008

Good morning!

I need to mention that I've learnt lots of very neat After Effects tips by Cameron Gough.
Due to the heavy usage of After Effects I will be going to be head-banging on for this 2D animation to lift off and land, he's been the bestest with guiding and running me through the questions that I keep drilling him every Monday afternoon.

Never learnt so much about a program unfamiliar to me in such a short period of time!
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D

Saturday, August 2, 2008

Finalised Artwork! (Back ground/ Animation psd's)

Not so happy with the earth scene... Too realistic. Will be toning that down ASAP!
Colour wise, the world will blend in with all the other scenes colour palatte after it becomes polluted and dead. :)






Tuesday, July 29, 2008

Messy photoshop brushes!

Been busy sorting out my brush sets, then neatly putting them all in 1 folder.

So frustrating going back to every brush to try and find that one brush that gave me that nice sky texture.

I can't find it. :( But it's ok. I need to get all my skies in check with the same style. And in after effects they will be moving about! So I will have to make long clouds so that I can move them around for animation in after effects.